For as long as I can remember, Xamarin.Android has given developers the ability to choose between using JIT and AOT compilation for their applications. JIT'ed builds are far smaller, but carry the overhead of runtime method compilation. AOT builds ar…
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Adventures in Low Overhead Dependency Injection using DryIocZero
Dependency Injection (DI) might be one of the more polarising topics in the Xamarin community. In general, you're either on board with it and use it religiously - or - you're wrong ⁽ʲᵘˢᵗ ᵏᶦᵈᵈᶦⁿᵍ⁾. The price for the privilege of a DI container is some…